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Descripción:SPACE INVADERS is the 2nd video performance of the GAME OVER Project, directed by the Swiss artist Guillaume REYMOND (NOTsoNOISY creative agency). This stop-motion video was shot and played during and for the "Belluard Bollwerk International" festival (Fribourg, Switzerland | www.belluard.ch) on June 24th 2006. http://www.notsonoisy.com/gameover
Descripción:from David Bowie's Space Oddity, released Nov. 4, 1969
Descripción:Space - Magic Fly video (1977)
Descripción:Bowie's in space Bowie's in space What you doing out there, man? That's pretty freaky, Bowie Isn't it cold out in space, Bowie? Do you want to borrow my jumper, Bowie? Does the space cold make your nipples go pointy, Bowie? Do you use your pointy nipples as telescopic antennae to transmit data back to Earth? Bet you do, you freaky old bastard you Hey Bowie, do you have one really funky sequined space suit? Or do you have several ch-changes? Do you smoke grass out in space, Bowie? Or do they smoke Astroturf? Ooh! Receiving transmission from David Bowie's nipple antennae Do you read me, Lieutenant Bowie? This is Bowie to Bowie Do you hear me out there, man? This is Bowie back to Bowie I read you loud and clear, man Ooh yeah, man! Your signal's weak on my radar screen How far out are you, man? I'm pretty far out That's pretty far out, man Ooh- ah- ooh! I'm orbiting Pluto Ooh- ah- ooh! Drawn in by its groovitational (Groovitational pull) I'm jamming out with the Mick Jagger-nauts Ooh, and they think it's pretty cool Are you okay, Bowie? What was that sound? I don't know, man Ooh, it's the craziest scene Yeah, I'm picking it up on my LSD screen Can you see the stratosphere ringing? To the choir of Afronauts singing Bowie's in space Bowie's in space Bowie Bowie Bowie Bowie Bowie Bowie Bowie's in space Bowie Bowie Bowie Bowie Bowie Bowie Eena-ma-ma-meena-mina-mowie Phasers on funky Eena-ma-ma-meena-mina-mowie Ba-ba-ba-ba-ba-ba-Bowie's in Space Lyrics credit: whatthefolk.net
Descripción:The Prodigy - Out of Space music video
Descripción:The Best Scenes Of Office Space,Part One. This Movie Is The Shit.
Descripción:The first official video clip of the upcoming album "The Scarecrow" of Avantasia. PURCHASE ALBUM AT: Nuclear Blast EUROPE http://www.nuclearblast.de/showShopProductDetail.php?artikelnummer=147681&kat= Nuclear Blast USA https://store.nuclearblastusa.com/search.aspx?search=scarecrow Nuclear Blast MP3 Shop http://www.nuclearblast-musicshop.de/album_info.php?album_id=66516 AMAZON.COM http://www.amazon.com/Scarecrow-Avantasia/dp/B000ZINGIK/ref=pd_bbs_sr_1?ie=UTF8&s=music&qid=1214380522&sr=8-1
Descripción:This animation was made for a yearly art festival in my hometown Maastricht (kunsttour.com). Showing all my old stuff wasn't an option. So I started building a set and tried to come up with a story with two characters and a lot of violence : ) Filming took six full days in a period of three weeks. I only had the chance to animate when I had a day off from work. But sculpting, storyboarding and setting up scenes where done every evening. A very talented Dutch musician (dob Audio) gave me the opportunity to use his music. Here's a website with a few tunes by dob Audio http://www.ser1.nl/dob Hope you all like it!! No clay was harmed during the production of this animation : ) ------------------------------------------------------------- Here some more details for other filmmakers and people who are interested: The set was build with a soft wooden floor, styrofoam, montage kit, paint and a little fake plant. The frame rate is mostly 12 fps, but some parts where increased up to 24 fps. Exactly 2532 pictures where taken to complete the animation. The UFO part was shot real time with wires. But you probably saw that already (wires are clearly visible). All movements of the little blob character where done with replacements. Meaning that every frame has another ready sculpted replacement character. Almost 100 replacements where sculpted for all the blobs movements in the animation. It's a very quick way to animate : ) The shots where a character comes out of the ground were filmed backwards, because it's easier to slice the character with fishing wire than to rebuild it. The clay I used is found in almost every toy store. It's modelling clay in a few different colors which stays soft. You can mix colors together to get the color you desire. Nails with both ends sharp where used to let the humanoid character stand in any position. The nails are hammered in the soft wooden floor and fit in holes under feet that reach a few centimeters up the legs for stability. The characters armature holds up to 30 individual small metal wires in each body part. It's impossible for a limb to break off even if you try. Metal strips are twisted around the metal wires to prevent bending on unwanted places (bones). Check our armature building tutorial: http://s235.photobucket.com/albums/ee260/TwistedAnimator/?mediafilter=images The puppet is made using the buildup technique. Applying layers of cotton wool soaked in liquid rubber directly onto the armature. Acrylic paint is added to the liquid rubber to get the right color. I used a Canon MVX20i DV-cam and Stopmotion Pro Version 4. The blur effects where made with the character/object hanging on a wire and then moved the object/character while the frame was averaged. Magix Video Deluxe was used for editing. I used a picture from the moon of my previous animation (Misplaced) in the background.
Descripción:Preview my CD: http://ronaldjenkees.com/music-store/ This beat is in the very early stages. As a matter of fact, there are only two chords being played in the background. But it's fun to jam out to. Also, this will be on my next CD (out hopefully in the summer). Thanks for watching, folks!!!
Descripción:Fashion show of SS'08 Preview Collection at Pitti Uomo. Journey through time and liquid space to a futuristic world of bioluminescence, giant mechanic cephalopods, futuristic aquanauts and mysterious galactic polips. Witness the first catwalk show with real models showing with holographic models.
Descripción:To think, this was the very first music video I ever saw. I was seven years old, and I assumed that because it was on MTV, it had to be cool. Hehe.
Descripción:Cosmic Gate - Exploration of Space
Descripción:Jamiroquai, Canned Heat, from the 1999 album, Synkronised
Descripción:the whitest kids u' know season 1 episode 3
Descripción:From a concert at Hofstra University, New York in 1973. Re-uploaded with original aspect ratio restored.
Descripción:Music Vid for Lost in Space Movie
Tags: Skazi
Duración:05:27 Vistos:1680387 veces
Descripción:Outer Space
Descripción:A stop motion animated movie based on the game Space Hulk, set in the universe of Warhammer 40k. Synopsis: A team of Space Marine Terminators investigate a strange distress call on a derelict ship. They encounter a horror unlike anything they've seen before...
Descripción:Grant me serenity "Everybody loves your lies but you" " Antes de Elvis no habia nada" John Lenon ATTE: Sta. Milipresley
Descripción:Gameplay of Dead Space: Dead Space is a third-person Survival/horror video game, being developed by EA Redwood Shores for PlayStation 3, Xbox 360 and the PC. It is currently scheduled for release in October 2008.[2] The player takes on the role of an engineer named Isaac Clarke, who battles a polymorphous alien species called the 'Necromorphs' on board a stricken interstellar mining ship.[2] The player must fight their way through various levels of a stricken mining ship, which has been infested with an alien species known as the 'Necromorphs'. The game features an 'over the shoulder' third-person perspective,[2] similar to games such as Resident Evil 4 and Gears of War. The interface does not feature a traditional 'heads up display'. Instead, information is relayed to the player via lights and translucent screens which hover over Isaac's weapons and armour.[3] The player will encounter weightless and decompressed environments, which Isaac can navigate using a pressurized suit equipped with magnetic boots. Some levels will even lead out onto the surface of the ships hull. Floating debris will present a hazard, and Isaac can lose his footing and simply float off into space.[3] In keeping with Isaac's profession as an engineer rather than a soldier, weapons in the game are mostly improvised, and consist of an array of bolt cutters, stasis guns and rudimentary energy weapons.[3] Isaac battles a NecromorphCombat in the game is complicated by the fact that Necromorphs are not simply rendered 'dead' after a certain number of rounds have been fired at them. Rather, they can adopt new stances and tactics, and even sprout new limbs, based upon where they have been wounded. Hence, the player must find and exploit specific weak points.[4] The game's Executive Producer, Glen Schofield, has said that 'the primary theme of Dead Space is dismemberment',[3] and early previews of the game have noted the high levels of gore.[2][3][4] - Dead Space è un videogioco di fantascienza survival horror in terza persona sviluppato da EA Redwood Shores. Sarà rilasciato per PlayStation 3, Xbox 360 e PC [1].Dead Space è stato annunciato nell'ottobre 2007 tramite il magazine "Game Informer" [2] Il gioco usa il motore grafico Unreal Engine 3.0. Il protagonistà è Isaac Clarke. La storia è ambientata nel futuro di cinquecento anni, durante la colonizzazione dello spazio ad opera dei terrestri. Molte delle astronavi che fanno "Planet hacking", per estrarre le risorse da altri corpi celesti, rimangono coinvolte in pericolosi incidenti e spesso si perdone le tracce di interi equipaggi. Lo scienziato Isaac Clarke, durante un rilievo si accorge di costeggiare uno di questi veicoli alla deriva e decide di soccorrerlo. La scelta ovviamente è la peggiore: all'interno dell'astronave si celano insidie terribili e creature mostruose, forse aliene e forse, chissà, umane...[3] ---------------------------------------
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